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Game Creator Extensions

Character

Rotation Units

Look at Location

Specify a location for the character to look at.

Pawn - Pivot

Has the same behaviour as the Pivot rotation, except that it also can lock its rotation to look at a target. The purpose of this pivot is to avoid a runtime error that happens when changing the facing unit of a character at runtime while inspecting said character. It is recommended to use this rotation unit when using pawns, especially with the Abilities module.

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